Software

Apple platform
engineer.

Swift and SwiftUI across every Apple platform: iPhone, iPad, and Apple TV. I ship features used by millions, and build my own apps on the side.

Disney+
Apple platform engineer
Millions
of users reached
82,000+
downloads, owned apps
4
platforms shipped

Selected work at Disney+

Scope · role · impact
Engineering lead
Apple TV · tvOS

Autoplay video previews in Browse

Led engineering for autoplay video previews in the Apple TV browse experience, coordinating across design, product, and backend to ship a high-visibility surface on the biggest screen in the home.

Framework contributor
iOS · iPadOS · tvOS · visionOS

Shared cross-platform framework

Contributed to a shared framework spanning all four Apple platforms, and designed a reusable interaction pattern adopted across multiple feature teams.

Interim Apple lead
Apple TV · tvOS

Flagship Apple TV launch feature

Served as interim Apple lead engineer for a flagship, high-visibility feature launch on Apple TV: a cinematic, top-of-experience showcase, owning delivery and platform quality through a high-stakes release window.

Feature lead
iOS · iPadOS · tvOS · visionOS

Analytics & impression tracking

Improved impression-tracking accuracy in the browse feed, fixing systemic under-counting and restoring analytics fidelity that informs merchandising decisions across the app.

Feature lead
iOS · iPadOS · tvOS

User-facing browse & playback features

Led several user-facing features end to end, from spec through ship across platforms, including additions to the browse and continue-watching experiences.

Initiative & culture
internal

AI tooling pilot · tech talks · WWDC

Piloted an internal AI developer-tooling effort, delivered four internal tech talks, and attended WWDC in person to bring platform changes back to the team.

Disney+ code is proprietary; these are sanitized summaries of shipped work: scope, role, and measurable impact, no source.

Experience

The path here
The Walt Disney Company
Software Engineer II · Disney+
Since 2021

Apple-platform engineering on Disney+ across iOS, iPadOS, and tvOS: feature leadership, shared-framework architecture, and measurable platform wins. Disney+ on the App Store ↗

iHeartMedia
Associate iOS Engineer
2020 · 2021

Shipped Dark Mode and refactored advertising services for the flagship iHeartRadio iOS/watchOS apps used by 10M+ monthly users.

The Walt Disney Company
iOS Developer Intern · PhotoPass
2020

Contributed to PhotoPass in the Disney World / Disneyland park apps, and a dynamic framework consumed by multiple Disney teams.

Middle Tennessee State University
iOS Developer
2019 · 2021

On a team of nine maintaining MTSU Mobile (iOS/Android) for 30,000+ students; built the next version with MVVM, RxSwift, and Swift.

Mobile Mentor
iOS Developer Intern
2019 · 2020

Built a client-facing iOS app for a major healthcare provider: serverless Azure Functions APIs, Azure AD via MSAL/ADAL, OAuth 2.0, and Firebase.

Skills

Languages
SwiftTypeScriptJavaScriptObjective-CKotlinJavaC++SQL
Frameworks & platforms
SwiftUINext.jsReactPrismaTailwindVercelTursoFirebase
Tooling & observability
PostHogDatadogClaude CodeCursorCopilot

Education

BASc, Computer Science
Middle Tennessee State University · 2017–2020 · 3.85 GPA
Minor · MathematicsMinor · Health & Human Performance
Nancy Wahl CS AwardNSF S-STEM ScholarACM Treasurer

Looking for an Apple platform engineer?

Résumé, GitHub, and LinkedIn are one click away, or just send a note.

Also open to select independent consulting: native iOS and modern web, outside entertainment.